Subject: Fantasy Earth Zero Tue Jan 12, 2010 10:49 pm
It is focused on PvP, which I highlighted below that take place in battelgrounds, so is it all a lobby of them or is there a world to explore with PvE also...hrm I'm still going to at least try it, since its an Square-Enix title, and I've signed up for beta which you all can do also on their official website, just click the image below!
Square Enix and Gamepot USA have partnered up to deliver a new free-to-play fantasy MMOG dubbed "Fantasy Earth Zero" to MMOG fans in Q1 2010.
Fantasy Earth Zero, will focus on PvPvE (Player vs. Player vs. Environment) gameplay and utilize a new "Hyper-Active Battle System," which aims to deliver an exhilarating combat experience akin to the "best scenes in Gladiator or Braveheart, with the action ratched up to 20."
A familiar theme for Square Enix games, Fantasy Earth Zero is set in the world of Melpharia, which has erupted into all out war over powerful crystals strewn throughout the world.
Players will be able to choose from three distinct and highly customizable classes, and five unique kingdoms, with the ability for up to 50 vs. 50 PvP battles. The game's soundtrack is being scored by Hitoshi Sakamoto, of Final Fantasy Tactics and Final Fantasy XII fame.
Below is a breakdown of Fantasy Earth Zero's features:
Quote :
[•] Robust Character Customization: FEZ provides nearly endless opportunities to create unique characters, allowing gamers to tailor their Fantasy Earth Zero experience as much – or as little – as they like.
[•] Anime-inspired, energetic art style: Breathtaking, high-quality graphics from the unmatched skill of Square Enix artists.
[•] Three Distinct Classes: The Power of a Warrior, The prodigious skills of a Mage, and the impeccable aim of an Archer are yours to command.
[•] Five Unique Kingdoms Vying for Allegiance: o The Kingdom of Netzawar: The brave Lion King Huenkel commands these warriors, driven by a selfless love of battle.. o The United Kingdom of Cesedria: Led by the beautiful elf, Queen Tiffarith, these fighters are dedicated to protection. o The Gerburand Empire: A nation forged from endless wars, Emperor Lyle Geburand leads his people in a war of conquest. o The Kingdom of Ielsord: Led by King Niass, These brilliant warriors live by one creed: Knowledge is Power, o The Kingdom of Hordaine: This youthful country is led by the gorgeous Queen Wadritte, in a battle for her ideals.
[•] Breath-taking Battlegrounds: Wage war in cities, the countryside, snow fields, grasslands, and across day, dusk and night.
[•] Hyper-Active Battle System: From 5v5 up to 50v50 player-versus-player (PvP) action in multiple battlegrounds, Fantasy Earth Zero is more akin to an action game than a traditional RPG. It’s an experience that puts the control of a multiple nation war directly into the player’s hands. Fast-paced action where players dodge, attack and use their skill and resources to win battles and change the tide of war.
[•] Voice Acting: 5 Kings, 5 leaders, 5 distinctive voices. Your chosen king will encourage you on and off the battlefield, monitor your overall progress, as well as give sound advice to emerge victorious.
[•] Music by Hitoshi Sakimoto: Best known for scoring Final Fantasy Tactics and Final Fantasy XII, Hitoshi Sakimoto has composed soundtracks for more than 70 games, arranged music for more than 40 others and now lends his unique talent to Fantasy Earth Zero.
[•] Website Stat-Tracking: Check out your wins, losses, kill/death ratio and more online!
Tareith
Joined : 2009-07-23 Posts : 305
Subject: Re: Fantasy Earth Zero Thu Jan 14, 2010 8:40 pm
Did they mention how it was released for Japan in 2006 and then flopped? I wouldn't recommend getting your hopes too high for this one, sadly.
Khalus Akuhei Furtively Altruistic
Joined : 2008-05-21 Posts : 4384
Subject: Re: Fantasy Earth Zero Thu Jan 14, 2010 9:02 pm
Oh I knew it was old, and besides JP gamers aren't huge into PvP...now the West is so its getting a ton of praise for that over on MMORPG where it was announced first. Since it appears to run on PvP mainly, doubt I'll enjoy it for long, but I'll at least try it!
Khalus Akuhei Furtively Altruistic
Joined : 2008-05-21 Posts : 4384
Subject: Re: Fantasy Earth Zero Thu Jan 14, 2010 11:52 pm
New US Trailer...I think. Looks like an older one just re-released..ah well
Its an open beta that doesn't require you to sign up, just DL the client and come March 3rd you can start playing once servers go live!
Citrond
Joined : 2010-01-28 Posts : 177
Subject: Re: Fantasy Earth Zero Tue Mar 02, 2010 7:49 pm
Nice video trailer, but the gameplay vid was rather unimpressive... especially for SE...
Edit: also, it apparently has an item shop (costs real money), which is a bit of a turn-off... I don't think I'll bother with this one personally. http://en.wikipedia.org/wiki/Fantasy_Earth
Luxtra Vherr
Joined : 2010-01-25 Posts : 922
Subject: Re: Fantasy Earth Zero Wed Mar 03, 2010 12:15 am
subscription > item shop for me any day, especially when the item shop has items you need... I played one where you had to buy new gear and potions and such with real money... erm... no thanks! bai~
Khalus Akuhei Furtively Altruistic
Joined : 2008-05-21 Posts : 4384
Subject: Re: Fantasy Earth Zero Wed Mar 03, 2010 6:25 am
Oh yeah, I dislike cash-shop and PvP MMOs too, but I'm gonna at least give it a try. Doubt I'll stick with it very long...a few hrs, maybe! Doubt event that long...
Luxtra Vherr
Joined : 2010-01-25 Posts : 922
Subject: Re: Fantasy Earth Zero Wed Mar 03, 2010 12:18 pm
Khalus wrote:
Oh yeah, I dislike cash-shop and PvP MMOs too, but I'm gonna at least give it a try. Doubt I'll stick with it very long...a few hrs, maybe! Doubt event that long...
lol, that's usually what I do. "Hey a free MMO! looks pretty good, I'll download it" *log in* "EEEEEW!" *delete*
Foju Kaisiepo
Joined : 2010-02-27 Posts : 59
Subject: Re: Fantasy Earth Zero Fri Mar 05, 2010 6:46 pm
i tried this last night, and i'd say it's pretty okay, this game have been in development for many years and never came out, and when they did, you'd expect something more, especially this is from SE!!
looks like this game were never really seriously made by SE,
and yes more over, this is a F2P PVP game, so welcome unbalance,
how long i lasted?
6 hours
maybe when it's full ver is out, im gonna give it 1 more go, but as for now, its enough of this
Khalus Akuhei Furtively Altruistic
Joined : 2008-05-21 Posts : 4384
Subject: Re: Fantasy Earth Zero Fri Mar 05, 2010 6:55 pm
Pyrrha wrote:
Khalus wrote:
Oh yeah, I dislike cash-shop and PvP MMOs too, but I'm gonna at least give it a try. Doubt I'll stick with it very long...a few hrs, maybe! Doubt event that long...
lol, that's usually what I do. "Hey a free MMO! looks pretty good, I'll download it" *log in* "EEEEEW!" *delete*
Yer, thats what I do...try and delete...some I'll keep installed when I find it interesting, but not enough atm, and try again later to give it a better assessment, but in the end most get deleted! Have yet to try this...
Luxtra Vherr
Joined : 2010-01-25 Posts : 922
Subject: Re: Fantasy Earth Zero Wed Mar 10, 2010 7:18 pm
Carolyn Koh from MMORPG.com wrote:
Ever been dropped into a world not quite knowing what to expect? That happens rather often in media tours, especially early previews of games where the official site is only a teaser site, and the server is only going to come up for the tour. You download, install, patch and hope it gets done before the tour, while doing what research you can on the game. The media tour of Fantasy Earth Zero was little different. It was fast, quick impressions, perhaps a little chaotic and you know what? That’s how they are describing their battles.
Developed by Square Enix of Final Fantasy fame and published by Gamepot USA in North America, Fantasy Earth Zero is a fast paced, Fantasy MMO which incorporates the strategic building of structures in the Kingdom against Kingdom PvP. The game is micro-transaction based, which means the usual consumables which can be purchased with real dollars. I logged in before the appointed time to acquaint myself with my character and found myself a level 25 warrior, with a rusty axe. Two other classes to make characters with, Mage and Scout. Five Kingdoms to align yourself with, and seven land masses to play in. I explored the main capital of my Kingdom which had empty vendors, my inventory which had the usual potions of health and power, and other stat boosting goodies, then started exploring various fields, teleporting to them via the world map. Each field showed the strength of the Mobs in them and so off I went checking out the diverse environments and monsters, before deciding that I really should go through the battlefield tutorial as requested.
There isn’t really much you can do in the tutorial when the server is unpopulated, but the tutorial did talk one through the gathering of crystals, the building of structures and the summoning possible with crystals. The more, the merrier. However, you can only harvest 20 crystals at a time, so it takes coordination with your team mates to summon the stronger creatures you can control, such as the Knight and the Chimera. Crystals are dotted through the landscape of the areas that can be turned into battlefields and they can only be gathered once a war begins.
At the appointed time, other tour participants and the devs poured in. Characters were buffed and kitted out to level appropriate armor, weapons and skills, and we were off. The first thing anyone and everyone did was to gather crystals by crouching your character near the huge translucent blue crystals that stuck out of the landscape. Then the structures were built and we were off to war. Fighting the enemy, destroying their structures, building yours in their spaces. It was fast-paced, chaotic and frankly, a heap of fun. So much fun that I forgot to take screen shots. I was too busy wreaking destruction and creating havoc. I built arrow towers and got to try out the Knight summons – which conjured up a mucking great armored knight with long-horn helmet and charger. Fast on his feet, great against structures and other summons because of the power of your attacks, really rotten against other players. Every attack took power and you paused to attack, missing almost every time because your opponent doesn’t stop to let you hit them! It was still a lot of fun going one on one against the enemy knight as we maneuvered and tried to time our attacks just so it goes off against something other than air.
There are five different summons and all are situation specific, with advantages and disadvantages. The Knight as mentioned, a Giant that’s great against structures but moves very slowly, a Wraith that’s good against players and has an AE blind, and finally, a powerful Dragon and Chimera that takes something like 40 crystals and specific conditions to summon.
There are seven different structures and they range from the Scaffold that does not require any crystals, to the Arrow Tower which fires arrows at enemies should they come close, to the Gates of Hades which is a fun one as you summon from death warriors from it. There are limits to the numbers of the structures that can be built on the battlefield as well as their placement. The Scaffold is one per person and can be placed anywhere. Only a single Gates of Hades can be built, and the most important structure in a war, the Obelisk controls a certain range of territory around it – enemy structures cannot be built – and 25 per side can be built. The battlefields are huge. Large enough to accommodate armies of 50 against 50. If your Kingdom can’t field enough against the other side, other Kingdom players can join in to help make up the numbers. Once I stepped back from the actual action, I could see where players of diverse levels can all work together in a war. Building structures isn’t dependent on level, but crystals gathered. There are no “safe zones” in a war, so players could have teams gathering and teams that do nothing but disrupt the gathering of crystals – especially right at the beginning of the war where most players simply rush to gather crystals. Your goal is to conquer enemy territory, not simply kill your enemies. The summons and structures combined with the size of the armies fielded means that strategy, not zerging will win the day.
Fantasy Earth Zero is developed by Square Enix, so although hardware requirements are low, the graphics and animation look good and the music is superb for this little gem. Gamepot is also an experienced publisher of micro-transaction games. There won’t be any uber game-unbalancing items for sale in their cash shop, just the usual convenience consumables and vanity items. As they like to say, they believe in three ideals; Love your Game, Fun is Free and Respect the Players. You will never be able to buy an uber sword or high-level armor in the cash shop so you can’t buy your way through the game. You won’t see annoying pop-up ads while adventuring in Fantasy Earth Zero or a troll asking for money before you can enter a special area of the game either.
She seemed to like it, still don't think it's for me though, if I must play a free MMO I'd go with Mabinogi so I can play with my little sister that I never see anymore.
Khalus Akuhei Furtively Altruistic
Joined : 2008-05-21 Posts : 4384
Subject: Re: Fantasy Earth Zero Wed Mar 10, 2010 8:06 pm
Keep forgetting to log in and try it...tis free though and PvP so it'll be around for awhile!